ROMAN IMPERIAL
ARCHITECTURE
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Most public buildings make statements about Rome's power,
efficiency, so they are not purely functional
Imperial History
- Julio-Claudians (27 B.C.-68 A.D.): aristocratic family
- Augustus (see previous handout)
- problem of succession: required a relative with army
support to survive
- Tiberius (Augustus' middle-aged stepson), 14- 37 A.D.
- an experienced general, kept empire stable
- Caligula (Tiberius' grandnephew), 37-41
- insane: wanted to make his horse consul, etc.; murdered
by Praetorian guard (military police)
- Claudius (Caligula's elderly uncle), 41-54
- lame, studious, stuttering; he surprised everyone by
governing long and well
- started a sort of civil service in Rome
- Nero (Claudius' stepson), 54-68 : "irresponsible, amoral
dilettante" (Nagle p. 359)
- succeeded when his mother poisoned her husband
Claudius
- committed suicide when his general Galba revolted
- Year of the 4 emperors (69 A.D.)
- civil war followed Nero's death; 4 emperors in turn
- Galba, killed by Praetorian guard; Otho, killed in
battle; Vitellius, killed by army; and finally Vespasian who
begins the Flavian dynasty
- Flavians (69-96 A.D.): Italian middle class family
- Vespasian, 69-79
- stabilized Rome, regularized Claudius' civil
service
- son Titus sacked Jerusalem in 70 A.D.
- Titus, 79-81
- Domitian, 81-96
- good administrator but increasingly paranoid and brutal;
finally killed in a palace plot including his own wife
- the five "good emperors"
- Nerva, 96-98: unimportant
- Trajan, 98-117: first provincial emperor, from Spain
- campaigns against Dacia (Romania) recorded on Trajan's
column
- died on military campaign in Cilicia (southern
Turkey)
- Hadrian (adopted son of Trajan), 117-138: fine
administrator
- travelled in provinces most of the time
- loved all things Greek; went bearded, took male lover
Antinous
- Antoninus Pius, 138-161: from Nîmes, in France
- let empire stagnate while he stayed in Rome as a
caretaker
- Marcus Aurelius (Antoninus' adopted son), 161-180: Stoic
philosopher
Imperial society
- all these emperors depended on the army for stability
- Romans introduced various aspects of Roman culture into every
province
- Roman system of patronage, social hierarchy based on wealth
and public service
- Greek and Latin taught and old texts rigidly analyzed;
public speaking important for success
- similarity of art and architecture throughout empire:
markets, temples, theaters etc.
- public games organized for public amusement and spectacle
- classes mixed together in amphitheaters, baths, gymnasia,
etc.
- circus races (chariots), gladiatorial contests attracted
masses, particularly
- Circus Maximus ('biggest circle') in Rome could hold
250,000 people
- gladiators (criminals, slaves, prisoners of war) fought
each other or wild animals
Town plans
- standard type, regular layout anchored by two perpendicular
main streets, the cardo (N-S) and the decumanus (E-W)
- good example: plan of Timgad in Algeria, same as any Roman
city in Italy
- arches make ceremonial entrances
- Porta Maggiore, Rome is also confluence of two
aqueducts
- Arches of Titus, Trajan, Constantine--see sculpture
handout
Temples
- standard old type found throughout the empire; with
colonnades, sometimes with some attached half-columns
- good example: Maison Carrée, Nîmes,
France
- remarkable round temple, the Pantheon, built in reign of
Hadrian
- porch is a normal looking temple facade
- building itself is a rotunda, with a dome 143 feet in
diameter, 143 feet high at center
- ceiling coffers, open oculus ('eye') at apex
Forums in Rome and elsewhere
- various emperors added various elements; not planned as a
single unit; standard features include a large colonnaded court,
prominent temple, markets, law courts
- good example: Forum and markets of Trajan and Hadrian
--last and greatest addition
- Trajan's Basilica Ulpia: a law court, but a basilica
(rectangular building with an apse at each end) could serve
any administrative purpose
- this one is BIG (385 x 182 feet); central hall
supported by many columns
- Trajan's
market: over 150 shops, as big as a modern mall
- brick with concrete surface; groin-vaulted main
hall
- forums added to towns throughout empire, with similar range of
buildings; designed to show off Rome's power and glory as well as
to be functional
- cf. Pompeii
- cf. Market Gate from Miletos in Turkey (Stokstad fig. 6-30)
- composite order combines Ionic and Corinthian capitals;
broken pediment in center
- added by Hadrian to a market Trajan started there
Amphitheaters
- 2 theaters put together to make an oval; site of gladiatorial
contests and other spectacles
- good example: the Colosseum,
built in reigns of Vespasian and Titus
- in Rome, near Nero's Golden House
- 615 x 510 feet, 159 feet high; capacity 55,000
people
- free-standing; lots goes on behind (and under!) the
scenes
- three levels of arcades with half-columns:
Tuscan (adapted from Doric), then Ionic, then
Corinthian
- barrel-vaulted entrances and ring corridors, meeting in
groin vaults
- arena itself had canvas that could be moved across for
shade
Baths
- recreational center, place to meet friends
- hypocaust system--floor raised on stacks of bricks; heat
circulates below, heating room above
- rooms for hot, tepid, cold water: caldarium, tepidarium,
frigidarium
- exercise and changing rooms, toilets
- good example: Baths
of Caracalla in Rome: huge complex of 50 acres
- 5 acres of baths, plus gardens, libraries, art gallery,
stadium
Houses
- houses: see Pompeii handout
- apartments: for ordinary people--blocks of apartments (insula,
plural insulae); crowded, cheaply built; they regularly
collapse
Aqueducts
- monuments to Rome's efficiency, organization, widespread
power--found all over the empire
- good example: Pont
du Gard, Nîmes, France
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Last updated: 23 April 2002
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