Mon. March 30, 2015
Professor Michael Smith is included in Akademie X: Lessons in Art + Life, published by Phaidon. About the book:
Each of these 36 ‘tutors’ has provided a unique lesson that aims to provoke, inspire and stimulate. Lively, entertaining and poignant, the contributors draw on their extensive experience in the contemporary art world, to share previously untold stories and identify the crucial things they wish they’d known at the start of their careers.
Their advice ranges from practical considerations about making art and managing professional relationships, to ideological perspectives on the nature of learning and the state of art education in the twenty-first century. Many also propose ‘assignments’ to spark creative thinking and the entries are illustrated with visually compelling art works to engage and inspire the reader.
A must-read for aspiring arts professionals, Akademie X: Lessons in Art + Life will also engage everyone with an interest in the lives of artists.
Mon. March 30, 2015
Mon. March 30, 2015
Do Objeto para o Mundo – Coleção Inhotim (From the Oject to the World – The Inhotim Collection features over 50 works from the Inhotim Collection and work by Professor Michael Smith. the exhibition will be on view in Belo Horizonte, Brazil through March 8, 2015, and travel to Sãu Paulo, Brazil in April 2015.
Sat. March 28, 2015
Rachel Simone Weil (MFA in Design, 2014) curated the exhibition Hardware Not Responding. The exhibition will be on view at the Fine Arts Library March 27 – May 1, 2015. An opening reception will be held Wednesday, April 1, at 5 pm in the Fine Arts Library.
While its earliest videogame consoles are not well known in the US, Sega made an impact with its third entry into the console market, the Sega Genesis. The Genesis became a runaway hit and fast rival to Nintendo in the late 1980s and early 1990s, built on the slogan that “Genesis Does What Nintendon’t.” In the early 1990s, Sega and Nintendo battled for the top spot in the game console market, and it seemed likely that Sega—with sizable game sales and fan following—would come out ahead.
Yet just a few years later, Sega would be plagued by missteps and poor reception to its next-generation game console releases. The Sega Dreamcast, released in the US in 1999, would be Sega’s final videogame console before refocusing its business on arcade machines and game software.
Hardware Not Responding playfully asks the viewer to consider whether history could have been different for Sega and for videogame consoles today. Were some ideas underdeveloped? Too cumbersome? Or perhaps too ahead of their time?
Hardware Not Responding is curated by Rachel Simone Weil with support from the Dolph Briscoe Center for American History and the Fine Arts Library. Display items are on loan from the UT Videogame Archive and from the FEMICOM Museum.
Fri. March 27, 2015
Karen Cervantes (BFA in Visual Art Studies, 2013) teaches at Zavala Elementary School in Austin, Texas.
Professor Christina Bain: What has surprised you about teaching these past few years?
Karen Cervantes: The students’ engagement is crucial to the whole art lesson. The more engaged they are, the better the effort in their work and the more meaning they add to their artwork. I’m surprised at how well I’ve learned to think on my feet because no matter how organized and planned I’ve been, something unexpected always comes up like fire drills, paint spills or never-ending waiting time. Also, the environment in the art classroom is completely different from the students’ regular classrooms and I’ve been learning to embrace the differences. It’s okay to have an organized “chaotic” art class.
CB: What aspects of the program at UT Austin most prepared you for post-grad life?
KC: My art education classes completely changed my perspective on how to view art and its significance in our society. Art can be an educational tool, a voice, an opinion... not just a hobby. Elementary students can be taught about big ideas such as social justice, identity, and culture. Elementary art doesn’t just have to be the basics of art or cookie-cutter art; it can be full of meaning and importance too. My passion for art and for teaching has grown and it’s all thanks to my amazing and unforgettable professors Dr. Christina Bain, Dr. Paul Bolin and Dr. Kara Hallmark.
CB: What advice would you give to graduating students?
KC: Once you’ve landed the job, building your classroom environment is completely on you. I did not want to emphasize my classroom rules my first year and mid-year, I was having a ton of behavior problems. Lesson learned. You can still be the cool hip art teacher but with some cool hip structure in the classroom. As a second year teacher, I take advice from veteran teachers all the time and one I keep hearing is to be consistent with your consequences. Don’t be afraid when administrators or mentors come watch you teach. Their criticism or suggestions can end up helping you and how things flow in the classroom.
Student Spotlight: Meet some of our newest BA in Art History graduates
Student Spotlight: Meet some of our our newest BFA and BA Studio Art graduates
Student Spotlight: Meet Caleigh Taylor, BFA in Visual Art Studies
Alumni Spotlight: Meet Lucy Parker, BFA in Studio Art, 2012
Alumni Spotlight: Meet Terah Walkup, BA in Art History, 2007