The University of Texas at Austin
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Nathan Waters

Nathan Waters
Major: 
Radio-Television-Film, Computer Science
BDP Certificate: 
Digital Arts & Media
Graduation: 
Spring 2015

For his Digital Arts & Media creative project, Nathan spent the summer developing a mobile video game called “The Runners.” Set in an urban landscape, Nathan leads the player through a zombie chase.

“Since diving into the art form of video games, I have had a drive to learn everything I can about the medium. This has taken me from reading about everything from the psychology of horror to the nuance of typography.” 


Describe your creative project and how you came up with the idea.
The working title of my game is “The Runners.” I have always wanted to create a video game and started working on the project with a team in RTF 319: Introduction to Digital Media. I enjoyed working on the project so much that I decided to expand upon what we started.

What type of skills did you gain while working on this project?


This summer was an intense independent experience learning for me. I have a background and deep understanding of film, which is a medium that I’ve been exploring since I was thirteen. Since diving into the art form of video games, I have had a drive to learn everything I can about the medium. This has taken me from reading about everything from the psychology of horror to the nuance of typography. 


*Discuss the relationship that you had with your faculty mentor and how he helped you develop your project.*

Paul Toprac has provided great guidance in the development of “The Runners.” His experience in the video game industry has allowed me to avoid many novice mistakes. He has also offered literature on topics that pertain to my creative project.

What was the most rewarding aspect of your Connecting Experience?
I am working with very talented people who all come from a diverse background and have unique skill sets. It’s magical seeing how the whole is not the sum but rather the product of its parts.

What did you learn through this experience about Digital Arts & Media?
I have been pushing myself to learn Maya, a 3D modeling program. I am also working with speed painting in Photoshop. The program has been an essential tool for nailing the art direction, which is still evolving. I have always wanted to become skilled in both these programs so my Connecting Experience was just the leverage I needed.